AI Insights · Timothy · January 2022
Top Down Games Performance in Ecuador Q4 2021
Discover the performance trends of the top 5 top-down games in Ecuador for Q4 2021, including download rates, revenue, and active user metrics.
In the fourth quarter of 2021, the top 5 top-down games in Ecuador demonstrated varied performance in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the weekly trends of these popular games.
Clash Royale from Supercell showed impressive growth in both downloads and active users. Weekly downloads peaked at 30.6K in late November, up from 13.6K at the start of the quarter. Active users also saw a significant increase, reaching 928.6K in the final week of December from 511K in late September. Revenue experienced a notable rise, peaking at approximately $10.3K in mid-December.
Count Masters: Crowd Runner 3D by Freeplay LLC saw a downward trend in both downloads and active users. Downloads started at 31K in late September but dropped to 19.4K by the end of December. Active users followed a similar pattern, decreasing from 114K to around 80.4K over the quarter. Revenue remained minimal, peaking only at $23 in mid-October before declining to zero.
Among Us! from InnerSloth LLC experienced fluctuating but generally stable download and active user numbers. Weekly downloads hovered around 20K to 28K throughout the quarter, and active users ranged from 23.6K to 29.6K. Revenue peaked at $167 in late September and stabilized around $100 towards the end of December.
Parchisi STAR by Gameberry Labs maintained steady download rates, averaging around 22K per week. Active users showed a slight decline from 453.1K to 418.6K over the quarter. Revenue peaked at $5.9K in mid-October and saw a slight decline, ending the quarter at approximately $4.6K.
Pop It Fidget - AntiStress from KTC GLOBAL saw a significant drop in downloads and active users. Downloads began at 21.7K in late September but fell to 8.7K by the end of December. Active users decreased from 38.8K to 23.1K over the same period. Revenue data was not available for this app.
For more detailed insights and data, visit Sensor Tower.